Fant scaling = normal Bicubic?
I don't know where there's any online info about it, but it's similar to mip-mapping.Basically with mip mapping you take an initial pow2 texture and repeatedly minify it via bilinear, caching those...
View ArticleFant scaling = normal Bicubic?
Where can I find information about the Fant scaling algoritm? Is it the same as a normal bicubic resizing in Photoshop?Thanks in advance.
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